Multiple updates for 1.4 and Biotech

Hi everyone!

We’ve been pushing updates with hotfixes and improvements for 1.4 and Biotech over the last week. We tweaked fixes to make them more mod-friendly and have been collaborating with modders to make updates more seamless for everyone. I’ve added a cumulative changelog below for your enjoyment that covers aaaall of those updates.

Other recent changes for 1.4:

Here are some highlights:

- Mechanoids: Labor mechanoids have more work types, are more accessible, and tunnelers have more armor. Fabricors now know how to butcher and cook, and they’ll be serving up hot meals for your colonists in no time. You can also leave body disposal to your lifters who can work the crematorium themselves. Cleansweeper mechanoids are available through “basic mechtech” research instead of “standard mechtech”, and tunneler mechanoids are beefier to …

Voir l'article complet : https://store.steampowered.com/news/app/294100/vi…

Suivre ce Flux Rss
Informations sur le site
Url : https://store.steampowered.com/app/294100
Indexé le :
Nombre de lecture : 70
Flux d'origine :
Recommander cette page
Une Pub